The reality is that the games themselves are not shallow, just the logic that leads you to terms like "Walking Simulator". The term implies that these games are boring and shallow because where other interactive entertainment has mechanics that simulate gunfights or high-speed car chases, these products have mechanics that simulate moving from place to place. Especially popular on Steam, the term "Walking Simulator" was originally a derogatory one, an almost willfully reductionist description of games like Dear Esther and Gone Home. A phrase people more often brand it with is "Walking Simulator", but that's a couple of words with a lot of baggage. Some reviews call it a "First-Person Adventure Game" but in its goals and structure, it bears little resemblance to most other adventure games. Note: The following blog contains major spoilers for Firewatch.įirewatch is a game that eludes easy classification.
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